Forfeit wheel
Loser spins, wheel decides. Comes loaded with forfeits that work for a squad, and you can swap the lot for your own in about twenty seconds.
Type, paste or delete to change the wheel. It redraws as you go, and your list is kept on this device only. Up to 200 entries.
What makes a good forfeit
- Quick. If it takes longer than a minute, nobody enforces it.
- Public. The point is the audience, not the punishment.
- Harmless. Daft beats nasty, every time.
- Something you would happily do yourself if the wheel picked you.
- Optional to a point. Nobody should feel cornered by a game.
Where a forfeit wheel earns its keep
Training, mostly. Losing side spins, and suddenly the last five minutes of a small sided game matters a lot more than it did. It works just as well for the end of a session, where the wheel decides who is putting the cones away instead of the coach having to nominate someone.
Away from the pitch it turns up on nights out, presentation evenings and preseason. Anywhere there is a loser and a bit of an audience, the wheel has a job.
Write your own in
The default list is a starting point, not the rules. Every squad has its own running jokes, and a forfeit that means nothing to outsiders is usually the funniest one in the room. Clear the box, paste your own list in, and it saves itself for next time.
One piece of advice from watching plenty of these: keep one soft option on the wheel. A get out clause makes the harsh ones land better, because everyone can see there was a chance of escaping.
Keep the good ones
Forfeits are more fun when there is a record of them. That is why Fine Club keeps the lot: a rulebook of your club's own crimes and prices, a feed the whole squad can rip into, and a leaderboard nobody wants to top by the end of the season.
More wheels
Other wheels for your squad
Every one is free, editable, and loaded with something useful before you start.
FAQ
Questions about the wheel
Can I use my own forfeits?
Yes, and you should. Clear the entries box, paste your own list in one per line, and the wheel redraws instantly. Your version is saved on your device for next time.
How many forfeits should be on the wheel?
Somewhere between eight and fifteen keeps it readable and keeps repeats rare. You can go up to 200 if you really want, though the labels get small past about forty.
Can I stop the same forfeit coming up twice?
Tick Remove the winner after each spin and each forfeit drops off the wheel once it has been used.
Is this suitable for a junior team?
The wheel is, but the default list is written for adults. Clear it and write age appropriate forfeits yourself. The Fine Club app itself is for ages 18 and over.